Hello everyone! I'm wonder how exactly do we make our UVs bigger when we have a limited space? I always try my best to make it as big as I can but it's always going to be smaller
it looks great in photoshop
really blurry in s4s
this is the only space I have for bottom pieces and the same for top items, even though for tops we have a little more space so I'm able to make m y UVs a bit bigger
is there anything extra we can do to fix this?
I do not close my meshes, instead I like to double and flip normals, I think it looks better so I can't delete the UV that's not visible, because if you turn your sim certain ways you'll see the missing body parts lol BTW the cc looks great with the HQ mod on, the textures look clear and not blurry but I know lots of people don't use the HQ mod and I feel bad about that
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